Author: Graeme Stuart
Format: Paperback | 376 pages
Publication Date: 15 Feb 2011
HTML5 opens up a plethora of new avenues for application and game development on the web. Games can now be created and interacted with directly within HTML, with no need for users to download extra plugins, or for developers to learn new languages. Important new features such as the Canvas tag enable drawing directly onto the web page. The Audio tag allows sounds to be triggered and played from within your HTML code, the WebSockets API facilitates real-time communication, and the local storage API enables data such as high scores or game preferences to be kept on a user's computer for retrieval next time they play. All of these features and many more are covered within The Essential Guide to HTML5.
Concepts are introduced and motivated with easy-to-grasp, appealing examples
Code is explained in detail after general explanations
Reader is guided into how to make the examples 'their own'